The Wikipedia Adventure: Difference between revisions
From CommunityData
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** Convert paper to .rnw (knitr). | ** Convert paper to .rnw (knitr). | ||
** Create communitydata (wiki?) page to host reproducibility content | ** Create communitydata (wiki?) page to host reproducibility content | ||
** Make sure git repository is up to date and all files have READMEs | |||
* Study 2 analysis | * Study 2 analysis | ||
** Report full models w all model fit stats etc. (presumably we cut this down for the CHI note. No need for CSCW). | ** Report full models w all model fit stats etc. (presumably we cut this down for the CHI note. No need for CSCW). |
Revision as of 21:14, 26 May 2016
Project page for The Wikipedia Adventure paper co-authored by Sneha Narayan, Jake Orlowitz, Jonathan Morgan, Mako Hill, and Aaron Shaw.
Current Status
We are in the process of revising this for submission to CSCW 2017. The timeline and milestones for submission are living on this page (below).
Resources
- We're writing on sharelatex. The project lives here.
- Bibliography is currently stored in a shared zotero directory. Aaron and Mako can share access if needed.
Current TO DO list
- introduction
- focus on two study framing
- Change framing to show that two studies were always part of the plan
- Incorporate idea that large scale field testing is important
- emphasize hypotheses
- challenges of deploying new systems in a massive community with passionate, experienced members
- large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
- Background and prior work
- Continue to improve gamification subsection (mako)
- System design
- Use Webstrates paper (UIST 2015) as a model (mako)
- Study 1:
- replace bar charts w new visualizations (sn)
- Study 2:
- emphasize hypotheses
- add details of random assignment (sn)
- add more descriptive information about the sample and experiment
- incorporate randomization check (compare days in study across treatment & control)
- restrict main analysis to last 100 days of sampling (sn)
- revise all reported statistics to reflect this
- include boxplots (w scatter) of dependent variables for all treatment and control units.
- Discussion & Conclusion (sn, jm)
- Make sure to address big contributions
- Note that most studies on gamified systems don't do quantitative impact assessment, highlight this as a contribution of our study
- Throughout
- Add citations currently in text
- Remove excess uses of passive voice
- Add keywords and ACM categories.
Recent changes log
- change language around Teahouse (jm)
- compress the introduction. reduce redundancy (as)
Timeline for CSCW 2017 submission
- do multiple passes through the whole paper, editing language, grammar and everything else (sn, as, whoever else wants to)
- share this with folks peer reviewing CSCW paper (sn)
- read it a hundred times, make sure the title works
Friday, May 27th
- submit final version! (though earlier is better)
Post-submission TO-DO list
- Reproducibility
- Create RData files for all datasets, models, results, etc.
- Convert paper to .rnw (knitr).
- Create communitydata (wiki?) page to host reproducibility content
- Make sure git repository is up to date and all files have READMEs
- Study 2 analysis
- Report full models w all model fit stats etc. (presumably we cut this down for the CHI note. No need for CSCW).
- Collect additional covariates and include them in the models
- user data via API (gender, edit count pre-inclusion in the study, etc.)
- added measures should enhance precision of estimates (even smaller SEs!)