The Wikipedia Adventure: Difference between revisions

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== Revision plans ==
== Revision plans ==
*Fill in section about "Why Gamify Being a Wikipedian?"


* Change framing to focus on gamification as well
* Change framing to focus on gamification as well

Revision as of 22:13, 12 May 2016

Project page for The Wikipedia Adventure paper co-authored by Sneha Narayan, Jake Orlowitz, Jonathan Morgan, Mako Hill, and Aaron Shaw.


Current Status

We are in the process of revising this for submission to CSCW 2017. The timeline and milestones for submission are living on this page (below).

Resources

  • We're writing on sharelatex. The project lives here.
  • Bibliography is currently stored in a shared zotero directory. Aaron and Mako can share access if needed.


Timeline for CSCW 2017 submission

Friday, April 29

  • draft methods from survey study (Sneha)
  • draft results from survey study (Sneha)
  • draft restructuring of section headers (Sneha)
  • recover old pieces of design rationale and add to system design section (Sneha)
  • read & discuss new draft sections (Aaron)
  • plan next revision (Sneha & Aaron)
  • upload to sharelatex (Sneha)

Tuesday, May 3rd

  • send out draft of paper to collaborators (Sneha)

Friday, May 6th

  • revise subsections for study 1 to keep refining structure (see Aaron's comments in the document)
  • revise introduction and framing.
    • add justification for 2-study design
    • incorporate the argument that large-scale field testing is important.
      • challenges of deploying new systems in a massive community with passionate, experienced members
      • large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
  • share completed draft with collaborators and solicit feedback on revision plans

Thursday, May 12th

  • revise discussion to incorporate two study framing, and make sure concerns about framing TWA as a failure are addressed (Sneha)
  • make sure the description of study 1 is consistent with how Jake and Jonathan remember conducting it (Sneha)
  • Analyze differential attrition in field experiment (Sneha)
  • Beef up systems design and evaluation section (Jonathan, Jake)
    • Explain design rationale
    • Identify key features
    • Use Webstrates paper (UIST 2015) as a model.

Friday, May 13th

  • redo survey bar charts and graphics
  • get citations working
  • build up a prior work section gamified tutorials

Friday, May 20th

  • read it a hundred times, make sure the title works

Friday, May 27th

  • submit final version! (though earlier is better)

Revision plans

  • Fill in section about "Why Gamify Being a Wikipedian?"


  • Change framing to focus on gamification as well
    • Examples from Jake's notes
    • See Mako for other sources
    • Hamari HICCS