The Wikipedia Adventure: Difference between revisions

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* Revise introduction to focus on two study framing
* Revise introduction to focus on two study framing
**Incorporate idea that large scale field testing is important
** Change framing to show that two studies were always part of the plan
** Incorporate idea that large scale field testing is important
*** challenges of deploying new systems in a massive community with passionate, experienced members
*** challenges of deploying new systems in a massive community with passionate, experienced members
*** large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
*** large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
* Fill in section about "Why Gamify Being a Wikipedian?"
* Refine prior work section on gamification
* Incorporate UIST model paper system evaluation stuff suggested by Mako
* Incorporate UIST model paper system evaluation stuff suggested by Mako
** Use Webstrates paper (UIST 2015) as a model.
** Use Webstrates paper (UIST 2015) as a model.
* Refine organization of Study 1 findings (sn)
* Refine Study 2 Discussion (Jmo)
** Explain why TWA didn't alter behavior
* Add overarching discussion & conclusion sections (sn, jm)
* Add overarching discussion & conclusion sections (sn, jm)
** Make sure to address big contributions
** Make sure to address big contributions
* Analyze differential attrition in Study 2 (sn)
** Table showing dropoff at different levels in results
** Add discussion of this piece
* Redo bar chart graphics
* Redo bar chart graphics
* Add citations currently in text
* Add citations currently in text
* Note that most studies on gamified systems don't do quantitative impact assessment, highlight this as a contribution of our study
* emphasize hypotheses in study 2, and introduction
* change language around Teahouse
* add more descriptive information about the sample and experiment in Study 2


==Timeline for CSCW 2017 submission==
==Timeline for CSCW 2017 submission==


===Thursday, May 19th===
===Thursday, May 19th===
* Refine organization of Study 1 findings (sn)
* Refine organization of Study 1 findings (sn) [Done]
* Analyze differential attrition in Study 2 (sn)
* Analyze differential attrition in Study 2 (sn) [Done]
* Add overarching discussion & conclusion sections (sn, jm)
* Add overarching discussion & conclusion sections (sn, jm) [Done]
**make sure to address big contributions
**make sure to address big contributions
* Fill in as many "TO DO" items as possible in the doc (sn)
* Fill in as many "TO DO" items as possible in the doc (sn) [Done]
** Refine prior work section on gamification (Mako)
** Refine prior work section on gamification (Mako)
* Incorporate UIST model paper system evaluation stuff suggested by Mako
* Incorporate UIST model paper system evaluation stuff suggested by Mako
** Use Webstrates paper (UIST 2015) as a model.
** Use Webstrates paper (UIST 2015) as a model.
* Refine Study 2 Discussion (Jmo, Sneha)
* Refine Study 2 Discussion (Jmo, Sneha) [Done]
** Explain why TWA didn't alter behavior
** Explain why TWA didn't alter behavior
* get extracted data from the bar charts and redo graphics (sn)
* get extracted data from the bar charts and redo graphics (sn)
===Monday, May 23rd===
* Add more descriptive info on sample and experiment in Study 2 (sn, as)
* insert new graphics (sn)
* add and fix citations (sn)
* Emphasize hypotheses in study 2 (sn)
* change language around how we talk about Teahouse (Jm, sn)
* highlight contribution to gamification literature (jm, sn)
* do multiple passes through the whole paper, editing language, grammar and everything else (sn, as, whoever else wants to)
* share this with folks peer reviewing CSCW paper (sn)


===Friday, May 20th===
===Friday, May 20th===

Revision as of 21:58, 20 May 2016

Project page for The Wikipedia Adventure paper co-authored by Sneha Narayan, Jake Orlowitz, Jonathan Morgan, Mako Hill, and Aaron Shaw.


Current Status

We are in the process of revising this for submission to CSCW 2017. The timeline and milestones for submission are living on this page (below).

Resources

  • We're writing on sharelatex. The project lives here.
  • Bibliography is currently stored in a shared zotero directory. Aaron and Mako can share access if needed.


Current TO DO list

  • Revise introduction to focus on two study framing
    • Change framing to show that two studies were always part of the plan
    • Incorporate idea that large scale field testing is important
      • challenges of deploying new systems in a massive community with passionate, experienced members
      • large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
  • Incorporate UIST model paper system evaluation stuff suggested by Mako
    • Use Webstrates paper (UIST 2015) as a model.
  • Add overarching discussion & conclusion sections (sn, jm)
    • Make sure to address big contributions
  • Redo bar chart graphics
  • Add citations currently in text
  • Note that most studies on gamified systems don't do quantitative impact assessment, highlight this as a contribution of our study
  • emphasize hypotheses in study 2, and introduction
  • change language around Teahouse
  • add more descriptive information about the sample and experiment in Study 2

Timeline for CSCW 2017 submission

Thursday, May 19th

  • Refine organization of Study 1 findings (sn) [Done]
  • Analyze differential attrition in Study 2 (sn) [Done]
  • Add overarching discussion & conclusion sections (sn, jm) [Done]
    • make sure to address big contributions
  • Fill in as many "TO DO" items as possible in the doc (sn) [Done]
    • Refine prior work section on gamification (Mako)
  • Incorporate UIST model paper system evaluation stuff suggested by Mako
    • Use Webstrates paper (UIST 2015) as a model.
  • Refine Study 2 Discussion (Jmo, Sneha) [Done]
    • Explain why TWA didn't alter behavior
  • get extracted data from the bar charts and redo graphics (sn)

Monday, May 23rd

  • Add more descriptive info on sample and experiment in Study 2 (sn, as)
  • insert new graphics (sn)
  • add and fix citations (sn)
  • Emphasize hypotheses in study 2 (sn)
  • change language around how we talk about Teahouse (Jm, sn)
  • highlight contribution to gamification literature (jm, sn)
  • do multiple passes through the whole paper, editing language, grammar and everything else (sn, as, whoever else wants to)
  • share this with folks peer reviewing CSCW paper (sn)

Friday, May 20th

  • read it a hundred times, make sure the title works

Friday, May 27th

  • submit final version! (though earlier is better)