Editing The Wikipedia Adventure

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== Current TO DO list ==
== Current TO DO list ==
* '''introduction'''
* '''introduction'''
* '''Background and prior work'''
** Continue to improve gamification subsection (mako)
* '''System design'''
** Use Webstrates paper (UIST 2015) as a model (mako)
* '''Study 1:'''
* '''Study 2:'''
* '''Discussion & Conclusion'''
** make sure connections to framing are clear
* '''Throughout'''
** Full read-throughs for tone, consistency, clear contributions.
** Proofreading
== Recent changes log ==
'''These have been addressed, but will likely still benefit from further attention so they're here for archival purposes'''
* '''introduction'''
* compress the introduction. reduce redundancy (as)
** focus on two study framing
** focus on two study framing
** Change framing to show that two studies were always part of the plan
** Change framing to show that two studies were always part of the plan
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*** challenges of deploying new systems in a massive community with passionate, experienced members
*** challenges of deploying new systems in a massive community with passionate, experienced members
*** large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
*** large-scale user survey and invitation-based field experiment under realistic conditions provide more useful evidence (than hallway testing or small-scale usability studies).
* '''Background and prior work'''
** Continue to improve gamification subsection (mako)
* '''System design'''
** Use Webstrates paper (UIST 2015) as a model (mako)
* '''Study 1:'''
* '''Study 1:'''
** replace bar charts w new visualizations (sn)
** replace bar charts w new visualizations (sn)
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*** revise '''all''' reported statistics to reflect this
*** revise '''all''' reported statistics to reflect this
** include boxplots (w scatter) of dependent variables for all treatment and control units.  
** include boxplots (w scatter) of dependent variables for all treatment and control units.  
** Include Mann-Whitney tests for distribution shift
* '''Discussion & Conclusion''' (sn, jm)
* '''Discussion & Conclusion'''  
** Make sure to address big contributions
** Make sure to address big contributions.
** Note that most studies on gamified systems don't do quantitative impact assessment, highlight this as a contribution of our study
** Elaborate explanations of null effect.
** Note that most studies on gamified systems don't do quantitative impact assessment, highlight this as a contribution of our  
 
* '''Throughout'''
* '''Throughout'''
* re-built refs-processed and eliminated missing citation errors (as)
* change language around Teahouse (jm)
** Add citations currently in text
** Add citations currently in text
** Remove excess uses of passive voice
** Remove excess uses of passive voice
** Add keywords and ACM categories.
** Add keywords and ACM categories.
== Recent changes log ==
* re-built refs-processed and eliminated missing citation errors (as)
* change language around Teahouse (jm)
* compress the introduction. reduce redundancy (as)


==Timeline for CSCW 2017 submission==
==Timeline for CSCW 2017 submission==
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