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Software Engineering (Fall 2025)
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== Credit and Notes == This course was inspired by the course notes shared with me authored by Jeff Stride, Arkady Retik, and Hazeline Asuncion. In developing the content and approach, I drew from research into effective teaching techniques and challenges facing computer science students, including: * Oram A, Wilson G. 2011. [https://orbiscascade-washington.primo.exlibrisgroup.com/permalink/01ALLIANCE_UW/1juclfo/alma99162157478701452| Making software : what really works, and why we believe it]. 1st ed. Sebastopol, Calif: O’Reilly. * Wilson, G., Aranda, J., Hoye, M., Johnson, B.: Experience report: It will never work in theory. IEEE Software 41(03), 80–82 (May 2024). https://doi.org/10.1109/MS.2024.3362649 * Liao, Y. C., & Ringler, M. (2023). Backward design: Integrating active learning into undergraduate computer science courses. Cogent Education, 10(1). https://doi.org/10.1080/2331186X.2023.2204055 * K. Banweer and D. A. Trytten, "WIP: Code Insight: Combining Code Reading and Debugging Practices for Active Learning in Entry-Level Computer Science Courses," 2024 IEEE Frontiers in Education Conference (FIE), Washington, DC, USA, 2024, pp. 1-5, doi: 10.1109/FIE61694.2024.10893296. * K. Beck (2025). [Legitimate Peripheral Participation| https://tidyfirst.substack.com/p/legitimate-peripheral-participation] Blog post on Substack.
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