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=== Python Packages ===
=== Python Packages ===
Our setup on Mox provides the Anaconda python distribution.  
Our setup on Mox provides the Anaconda python distribution.  


Using an anaconda python distribution has important implications for how you install packages. While in normal python, you would install python packages using `pip`, when you use an anaconda distribution you should use <code>conda</code> to install packages. Conda also has some fancy features like virtual environments for using different versions of python or different versions of packages in different projects. The problem with using conda is that it does not include all the packages you might want to use. If you want to install a python package that is missing from conda, you can use pip. ''Importantly, you should prefer to install software using conda over pip.''
Using an anaconda python distribution has important implications for how you install packages. While in normal python, you would install python packages using `pip`, when you use an anaconda distribution you should use `conda` to install packages. Conda also has some fancy features like virtual environments for using different versions of python or different versions of packages in different projects. The problem with using conda is that it does not include all the packages you might want to use. If you want to install a python package that is missing from conda, you can use pip.


Details on both are here:
Importantly, hould prefer to install software using conda over pip.


* [https://conda.io/docs/ Conda Documentation]
[https://conda.io/docs/ Conda Documentation]
* [https://pip.pypa.io/en/stable/ Pip Documentation]
[https://pip.pypa.io/en/stable/ Pip Documentation]


It's often a good idea to create new environments for installing software you will use in each project. This way you can use the latest and greatest versions of packages, but you'll still be able to run code in your old projects. To create a new conda environment:  
It's often a good idea to create new environments for installing software you will use in each project. This way you can use the latest and greatest versions of packages, but you'll still be able to run code in your old projects. To create a new conda environment:  


<syntaxhighlight lang='bash'>
    conda create -n my_root
$ conda create -n my_root
 
</syntaxhighlight>
Then add the following to your .bashrc to use this environment automatically by default.
Then add the following to your .bashrc to use this environment automatically by default:
    if [ -z $(conda info --env | grep my_root | grep \*) ]; then
        source activate my_root
    fi


<syntaxhighlight lang='bash'>
if [ -z $(conda info --env | grep my_root | grep \*) ]; then
    source activate my_root
fi
</syntaxhighlight>
Conda doesn't like it when you try to activate an environment that is already active.  
Conda doesn't like it when you try to activate an environment that is already active.  


Conda modifies your prompt in a possibly annoying way. To disable this behavior run the command:  
Conda modifies your prompt in a possibly annoying way. To disable this behavior run the command:  
    $ conda config --set changeps1 False
<!-- If you need python libraries that are not installed in the shared environment:
$ pip3 install --user YOURLIBHERE
...replacing YOURLIBHERE with the name of the library you need, e.g. 'pandas'. The --user option will install it for just you.


<syntaxhighlight lang='bash'>
If you have a lot of dependencies for a specific project, consider using [[#Python Virtual Environments |Python Virtual Environments]] -->
$ conda config --set changeps1 False
</syntaxhighlight>


=== Custom modules ===
=== Custom modules ===
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{{note}} If you are using <code>screen</code> to run and manage your builds, keep in mind that <code>screen</code> [https://superuser.com/a/235773 drops a few environment variables] such as <code>LD_LIBRARY_PATH</code>, which may mess up your build process. You should check that all the relevant environment variables are set before starting your build.  
{{note}} If you are using <code>screen</code> to run and manage your builds, keep in mind that <code>screen</code> [https://superuser.com/a/235773 drops a few environment variables] such as <code>LD_LIBRARY_PATH</code>, which may mess up your build process. You should check that all the relevant environment variables are set before starting your build.  


The first step toward installing and making available a custom module (in this case, [https://www.jedsoft.org/releases/slang/ slang 2.3.2]) is to spin up the build node, download slang, compile it with a specific prefix, and install it.
The first step toward installing and making available a custom module (in this case, R 3.5.0) is to spin up the build node, download R, compile it with a specific prefix, and install it.


<source lang='bash'>
<source lang='bash'>
$ build_machine
$ build_machine
$ wget https://www.jedsoft.org/releases/slang/slang-2.3.2.tar.bz2
$ module load contrib/texlive/2017  # loads the texlive module that is helpful for generating R documentation
$ tar jxvf slang-2.3.2.tar.bz2
$ module load contrib/openblas/0.2.20  # loads the openblas library, which speeds up some R operations significantly
$ cd slang-2.3.2
$ wget https://cran.r-project.org/src/base/R-3/R-3.5.0.tar.gz
$ ./configure --prefix=/gscratch/comdata/modules/sw/slang/2.3.2
$ tar xzvf R-3.5.0.tar.gz
$ cd R-3.5.0
$ ./configure --prefix=/gscratch/comdata/modules/sw/R/3.5.0  --without-x --enable-R-shlib --with-lapack --with-blas="-L/sw/contrib/openblas/0.2.20/lib -lopenblas"
$ make
$ make
$ make install
$ make install
</source>
</source>


The <code>--prefix</code> option to <code>./configure</code> tells the build scripts that slang is going to be installed in <code>/gscratch/comdata/modules/sw/R/3.5.0</code>. This follows a convention that we picked—software in modules should go into <code>/gscratch/comdata/modules/sw/{SOFTWARE_NAME}/{SOFTWARE_VERSION}</code>. The <code>--prefix</code> option is the most important flag for <code>./configure</code>—any other flag or option will be specific to the software being installed.
The <code>--prefix</code> option to <code>./configure</code> tells the build scripts that R is going to be installed in <code>/gscratch/comdata/modules/sw/R/3.5.0</code>. This follows a convention that we picked—software in modules should go into <code>/gscratch/comdata/modules/sw/{SOFTWARE_NAME}/{SOFTWARE_VERSION}</code>. The <code>--prefix</code> option is the most important flag for <code>./configure</code>—any other flag or option will be specific to the software being installed.


The second step is to write a <code>modulefile</code>. This contains the metadata about our module. Edit the file <code>/gscratch/comdata/modules/modulefiles/slang/2.3.2</code> to contain the following
The second step is to write a <code>modulefile</code>. This contains the metadata about our module. Edit the file <code>/gscratch/comdata/modules/modulefiles/R/3.5.0</code> to contain the following


<source lang='tcl'>
<source lang='tcl'>
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##
##
proc ModulesHelp { } {
proc ModulesHelp { } {
         puts stderr "\tModule providing slang 2.3.2"
         puts stderr "\tModule providing R 3.5.0."
}
}


module-whatis "Module providing slang 2.3.2"
module-whatis "Module providing R 3.5.0."


prepend-path    PATH            /gscratch/comdata/modules/sw/slang/2.3.2/bin
module load contrib/openblas/0.2.20 # this loads any module dependencies
prepend-path    MANPATH        /gscratch/comdata/modules/sw/slang/2.3.2/share/man
prepend-path    PATH            /gscratch/comdata/modules/sw/R/3.5.0/bin
prepend-path    LD_LIBRARY_PATH /gscratch/comdata/modules/sw/slang/2.3.2/lib
prepend-path    MANPATH        /gscratch/comdata/modules/sw/R/3.5.0/share/man
prepend-path    PKG_CONFIG_PATH /gscratch/comdata/modules/sw/slang/2.3.2/lib/pkgconfig
</source>
</source>


Note that the filename follows a similar convention as <code>--prefix</code> earlier (<code>/gscratch/comdata/modules/modulefiles/{SOFTWARE_NAME}/{SOFTWARE_VERSION}</code>). This file sets up the <code>PATH</code>, <code>MANPATH</code>, <code>LD_LIBRARY_PATH</code>, and <code>PKG_CONFIG_PATH</code>, environment variables appropriately so that the specified version of slang can be accessed and run as needed. There are many more directives that can go into the <code>modulefile</code>—see <code>man modulefile</code> for details on those directives. If your program is a simple binary, you will likely only need to append to the <code>PATH</code>, and <code>MANPATH</code> environment variables.
Note that the filename follows a similar convention as <code>--prefix</code> earlier (<code>/gscratch/comdata/modules/modulefiles/{SOFTWARE_NAME}/{SOFTWARE_VERSION}</code>). This file sets up the <code>PATH</code> and <code>MANPATH</code> environment variables appropriately so that the specified version of R can be accessed and run as needed. There are many more directives that can go into the <code>modulefile</code>—see <code>man modulefile</code> for details on those directives.


Once this file is written out, the <code>module avail</code> command should list <code>slang/2.3.2</code> as an available module. This is because the module system is set up to look inside <code>/gscratch/comdata/modules/modulefiles</code> for module files, thanks to the <code>MODULEPATH</code> variable that is set through <code>.bashrc</code>. The command <code>module load slang/2.3.2</code> should make slang available and ready for use. To avoid running <code>module load slang/2.3.2</code> whenever you log in, you can add the command at the end of your <code>.bashrc</code> file (after the section that sets <code>MODULEPATH</code>).
Once this file is written out, the <code>module avail</code> command should list <code>R/3.5.0</code> as an available module. This is because the module system is set up to look inside <code>/gscratch/comdata/modules/modulefiles</code> for module files, thanks to the <code>MODULEPATH</code> variable that is set through <code>.bashrc</code>. The command <code>module load R/3.5.0</code> should make R available and ready for use. To avoid running <code>module load R/3.5.0</code> whenever you log in, you can add the command at the end of your <code>.bashrc</code> file (after the section that sets <code>MODULEPATH</code>).
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