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González-Sánchez, José & Padilla-Zea, Natalia & Vela, Francisco Luis. (2009). From Usability to Playability: Introduction to Player-Centred Video Game Development Process. 5619. 65-74. 10.1007/978-3-642-02806-9_9. | González-Sánchez, José & Padilla-Zea, Natalia & Vela, Francisco Luis. (2009). From Usability to Playability: Introduction to Player-Centred Video Game Development Process. 5619. 65-74. 10.1007/978-3-642-02806-9_9. | ||
Seay, A. & Kraut, R. (2007). Project massive: Self-regulation and problematic use of online gaming. Conference on Human Factors in Computing Systems - Proceedings. 829-838. 10.1145/1240624.1240749.. | Seay, A. & Kraut, R. (2007). Project massive: Self-regulation and problematic use of online gaming. Conference on Human Factors in Computing Systems - Proceedings. 829-838. 10.1145/1240624.1240749.. | ||
Teece, David J. (2019) A capability theory of the firm: economics and (strategic) management perspective, New Zealand Economic Papers, 53:1, 1-43, doi:10.1080/00779954-2017.1371208, pg20 | Teece, David J. (2019) A capability theory of the firm: economics and (strategic) management perspective, New Zealand Economic Papers, 53:1, 1-43, doi:10.1080/00779954-2017.1371208, pg20 |