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CommunityData:Twitch
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=== Streamer success === Can we predict which channels will take off? Theories of streamer success: * '''Density dependence''' ** Prediction: those among the first to stream a game or activity in the early stages of the game's popularity will succeed * '''Resource partitioning''' ** Prediction: those who differentiate from others streaming the same game or activity can also succeed ** Prediction: those who keep consistent time slots for streaming can succeed ** Density dependence and resource partitioning looking at viewer overlaps. * '''Cross-site communities''' ** Prediction: those who are active in another community will succeed (search gaming sites, forums, Reddit, YouTube, for evidence ** Prediction: top players in games attract more viewers than average / low rated players. * '''Preferential attachment''' ** Prediction: those who get popular quicker get more popular ** Those who get popular first within a genre continue getting popular. * '''Stage / development model''' (What is important may vary along developmental trajectories) ** Normal -> Affiliate -> Partner ** Affiliate and Partner Twitch programs offer streamers ways to make money not just for themselves but for Twitch as well * '''Mutualism''' ** Streamers who enter mutualistic relationships with one another (have their communities spam their faces, advertise for one another, host the other's stream on their channel) will be more successful. *** Does hosting other streams increase streamer followers / subscribers?
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